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  • Home > Scripts > Programming Methods and Algorithms

    Lush 2.0 Beta 2

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    Lush Development Team | More scripts
    GPL - GNU General Public License 

    Windows / Linux / BSD / Solaris
    N/A
    LISP
    January 12th, 2010, 07:31 GMT [view history]
    C: \ Programming Methods and Algorithms

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    Lush description

    This is an object-oriented programming language designed for researchers, experimenters, and engineers interested in large-scale numerical and graphic applications

    Lush is designed to be used in situations where one would want to combine the flexibility of a high-level, weakly-typed interpreted language, with the efficiency of a strongly-typed, natively-compiled language, and with the easy integration of code written in C, C++, or other languages.

    This language can be used for researches in signal and image processing, machine learning, computer vision, bio-informatics, statistics, simulation, optimization, data mining or AI.

    It runs on GNU/Linux, Solaris, Irix, and Windows under Cygwin.

    Lush can be used advantageously for projects where one would otherwise use a combination of an interpreted language like Matlab, Python, Perl, S+ or BASIC, and a compiled language like C.

    Here are some key features of "Lush":

    · A very clean, simple, and easy to learn Lisp-like syntax.
    · A compiler that produces very efficient C code and relies on the C compiler to produce efficient native code (no inefficient bytecode or virtual machine).
    · An easy way to interface C functions and libraries, and a powerful dynamic linker/loader for object files or libraries (.o, .a and .so files) written in other compiled languages.
    · The ability to freely mix Lisp and C in a single function.
    · A powerful set of vector/matrix/tensor operations.
    · A huge library of over 10,000 numerical routines, including full interfaces to GSL, LAPACK, and BLAS.
    · A library of image and signal processing routines.
    · An extensive set of graphic routines, including an object-oriented GUI toolkit, an interface to OpenGL/GLU/GLUT, and the OpenInventor scene rendering engine.
    · An interface to the Simple Directmedia Layer (SDL) multimedia library, including a sprite class with pixel-accurate collision detection (perfect for 2D games).
    · Sound and video grabbing (using ALSA and Video4Linux).
    · Several libraries for machine learning, neural net, statistical estimation, Hidden Markov Models (gblearn2, Torch, HTK, SVM).
    · Libraries for computer vision (OpenCV, Intel's open source Vision Library), and 3D scene rendering (OpenInventor).
    · Bindings to the JavaVM API and to the Python C API.

    What's New in This Release: [ read full changelog ]

    · This release fixes build problems on Solaris and Mac OS X 10.5 as well as a few minor bugs.



    TAGS:

    programming language | object-oriented programming | graphic application | programming | language | OOP



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